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I was a Senior artist and a Foreman Worldbuilder on Battlefield Hardline Premium, and my responsibilities included, but were not limited to; layout, reference gathering and dissemination, design collaboration, scope, performance, modularity, modeling, texturing, training and outsourcing briefs.

Click the images to get a breakdown of my contributions.

Battlefield Hardline Premium

© 2017 Ret Kritzon. 

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